package logic import ( "context" "git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc" "git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types" "github.com/zeromicro/go-zero/core/logx" ) type TotalPlayerCountLogic struct { logx.Logger ctx context.Context svcCtx *svc.ServiceContext } // Get total player count within a specified time range func NewTotalPlayerCountLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TotalPlayerCountLogic { return &TotalPlayerCountLogic{ Logger: logx.WithContext(ctx), ctx: ctx, svcCtx: svcCtx, } } func (l *TotalPlayerCountLogic) TotalPlayerCount(req *types.TotalPlayerCountReq) (resp *types.TotalPlayerCountResp, err error) { query := ` SELECT COUNT(DISTINCT steamid64) FROM steam_user WHERE jointime >= TO_TIMESTAMP($1 / 1000.0) AND jointime <= TO_TIMESTAMP($2 / 1000.0) AND steamid64 > 1 ` var count int64 err = l.svcCtx.DB.QueryRowContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd).Scan(&count) if err != nil { l.Errorf("Failed to query total player count: %v", err) return nil, err } return &types.TotalPlayerCountResp{ Count: count, }, nil }