feat: add total player count and total playtime logic
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CI - Build and Push / Build and Push Docker Image (push) Successful in 1m27s
All checks were successful
CI - Build and Push / Build and Push Docker Image (push) Successful in 1m27s
- Implemented TotalPlayerCountLogic to retrieve the total number of unique players within a specified time range. - Implemented TotalPlayTimeLogic to calculate the total playtime of players within a specified time range. - Created ServiceContext to manage database connections and initialize necessary tables. - Added types for total player count and total playtime requests and responses. - Set up the main server file to start the application with the necessary configurations. - Updated go.mod and go.sum for new dependencies.
This commit is contained in:
31
app/internal/logic/pinglogic.go
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31
app/internal/logic/pinglogic.go
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@@ -0,0 +1,31 @@
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package logic
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import (
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"context"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type PingLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// Ping the server to check if it's alive
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func NewPingLogic(ctx context.Context, svcCtx *svc.ServiceContext) *PingLogic {
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return &PingLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *PingLogic) Ping(req *types.PingReq) (resp *types.PingResp, err error) {
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return &types.PingResp{
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Ok: true,
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}, nil
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}
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60
app/internal/logic/recentchatmessagelogic.go
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60
app/internal/logic/recentchatmessagelogic.go
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@@ -0,0 +1,60 @@
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package logic
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import (
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"context"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type RecentChatMessageLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// Get recent chat messages within a specified time range
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func NewRecentChatMessageLogic(ctx context.Context, svcCtx *svc.ServiceContext) *RecentChatMessageLogic {
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return &RecentChatMessageLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *RecentChatMessageLogic) RecentChatMessage(req *types.RecentChatMessageReq) (resp *types.RecentChatMessageResp, err error) {
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query := `
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SELECT steamid64, player_name, message,
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EXTRACT(EPOCH FROM message_time)::BIGINT * 1000 as timestamp,
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server_name, mapname, server_ip, server_port
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FROM steam_union.chat_log
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WHERE message_time >= TO_TIMESTAMP($1 / 1000.0)
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AND message_time <= TO_TIMESTAMP($2 / 1000.0)
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ORDER BY message_time DESC
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LIMIT $3
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.Limit)
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if err != nil {
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l.Errorf("Failed to query recent chat messages: %v", err)
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return nil, err
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}
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defer rows.Close()
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var messages []types.RecentChatMessageRespMessage
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for rows.Next() {
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var msg types.RecentChatMessageRespMessage
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if err := rows.Scan(&msg.SteamID64, &msg.UserName, &msg.Message, &msg.TimeStamp,
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&msg.ServerName, &msg.MapName, &msg.ServerIP, &msg.ServerPort); err != nil {
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l.Errorf("Failed to scan chat message: %v", err)
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continue
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}
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messages = append(messages, msg)
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}
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return &types.RecentChatMessageResp{
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Messages: messages,
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}, nil
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}
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63
app/internal/logic/recentjoinplayerlogic.go
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63
app/internal/logic/recentjoinplayerlogic.go
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@@ -0,0 +1,63 @@
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package logic
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import (
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"context"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type RecentJoinPlayerLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// Get recent players who joined within a specified time range
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func NewRecentJoinPlayerLogic(ctx context.Context, svcCtx *svc.ServiceContext) *RecentJoinPlayerLogic {
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return &RecentJoinPlayerLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *RecentJoinPlayerLogic) RecentJoinPlayer(req *types.RecentJoinPlayerReq) (resp *types.RecentJoinPlayerResp, err error) {
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query := `
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SELECT c.steamid64,
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EXTRACT(EPOCH FROM c.log_time)::BIGINT * 1000 as join_time,
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c.player_name as username,
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COALESCE(s.playtime, 0) as playtime
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FROM steam_union.connection_log c
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LEFT JOIN steam_union.steam_user s ON c.steamid64 = s.steamid64
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WHERE c.connection_type = 1
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AND c.log_time >= TO_TIMESTAMP($1 / 1000.0)
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AND c.log_time <= TO_TIMESTAMP($2 / 1000.0)
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AND c.steamid64 > 1
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ORDER BY c.log_time DESC
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LIMIT $3
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.Limit)
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if err != nil {
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l.Errorf("Failed to query recent join players: %v", err)
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return nil, err
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}
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defer rows.Close()
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var players []types.RecentJoinPlayerRespPlayer
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for rows.Next() {
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var player types.RecentJoinPlayerRespPlayer
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if err := rows.Scan(&player.SteamID64, &player.JoinTime, &player.UserName, &player.PlayTime); err != nil {
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l.Errorf("Failed to scan join player: %v", err)
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continue
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}
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players = append(players, player)
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}
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return &types.RecentJoinPlayerResp{
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Players: players,
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}, nil
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}
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47
app/internal/logic/recentplayerjoinlogic.go
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47
app/internal/logic/recentplayerjoinlogic.go
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@@ -0,0 +1,47 @@
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package logic
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import (
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"context"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type RecentPlayerJoinLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// Get recent player joins within a specified time range
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func NewRecentPlayerJoinLogic(ctx context.Context, svcCtx *svc.ServiceContext) *RecentPlayerJoinLogic {
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return &RecentPlayerJoinLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *RecentPlayerJoinLogic) RecentPlayerJoin(req *types.TotalPlayerJoinReq) (resp *types.TotalPlayerJoinResp, err error) {
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query := `
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SELECT COUNT(*)
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FROM steam_union.connection_log
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WHERE connection_type = 1
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AND log_time >= TO_TIMESTAMP($1 / 1000.0)
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AND log_time <= TO_TIMESTAMP($2 / 1000.0)
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AND steamid64 > 1
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`
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var count int64
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err = l.svcCtx.DB.QueryRowContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd).Scan(&count)
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if err != nil {
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l.Errorf("Failed to query recent player joins: %v", err)
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return nil, err
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}
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return &types.TotalPlayerJoinResp{
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Count: count,
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}, nil
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}
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60
app/internal/logic/recentplaylogic.go
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60
app/internal/logic/recentplaylogic.go
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@@ -0,0 +1,60 @@
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package logic
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import (
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"context"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type RecentPlayLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// Get recent players who played within a specified time range
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func NewRecentPlayLogic(ctx context.Context, svcCtx *svc.ServiceContext) *RecentPlayLogic {
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return &RecentPlayLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *RecentPlayLogic) RecentPlay(req *types.RecentPlayReq) (resp *types.RecentPlayResp, err error) {
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query := `
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SELECT steamid64, player_name, mapname, duration
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FROM steam_union.connection_log
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WHERE connection_type = 2
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AND log_time >= TO_TIMESTAMP($1 / 1000.0)
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AND log_time <= TO_TIMESTAMP($2 / 1000.0)
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AND duration >= $3
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AND steamid64 > 1
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ORDER BY duration DESC
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LIMIT $4
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.LeastPlayTime, req.Limit)
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if err != nil {
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l.Errorf("Failed to query recent play: %v", err)
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return nil, err
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}
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defer rows.Close()
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var players []types.RecentPlayRespPlayer
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for rows.Next() {
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var player types.RecentPlayRespPlayer
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if err := rows.Scan(&player.SteamID64, &player.UserName, &player.MapName, &player.PlayTime); err != nil {
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l.Errorf("Failed to scan recent play: %v", err)
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continue
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}
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players = append(players, player)
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}
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return &types.RecentPlayResp{
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Players: players,
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}, nil
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}
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64
app/internal/logic/serverlistlogic.go
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64
app/internal/logic/serverlistlogic.go
Normal file
@@ -0,0 +1,64 @@
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package logic
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import (
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"context"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type ServerListLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// Get the list of monitored game servers
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func NewServerListLogic(ctx context.Context, svcCtx *svc.ServiceContext) *ServerListLogic {
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return &ServerListLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *ServerListLogic) ServerList(req *types.ServerListReq) (resp []types.ServerListResp, err error) {
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// Query to select all servers from the database
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query := `SELECT name, ip, port, category, bot_count, human_count, mapname FROM server ORDER BY id`
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rows, err := l.svcCtx.DB.Query(query)
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if err != nil {
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l.Logger.Errorf("Failed to query servers: %v", err)
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return nil, err
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}
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defer rows.Close()
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// Iterate through the results and build the response
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for rows.Next() {
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var server types.ServerListResp
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err = rows.Scan(
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&server.ServerName,
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&server.ServerIP,
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&server.ServerPort,
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&server.Category,
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&server.BotCount,
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&server.HumanCount,
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&server.MapName,
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)
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if err != nil {
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l.Logger.Errorf("Failed to scan server row: %v", err)
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return nil, err
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}
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resp = append(resp, server)
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}
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// Check for any error that occurred during iteration
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if err = rows.Err(); err != nil {
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l.Logger.Errorf("Error iterating through server rows: %v", err)
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return nil, err
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}
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return resp, nil
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}
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60
app/internal/logic/topkillerlogic.go
Normal file
60
app/internal/logic/topkillerlogic.go
Normal file
@@ -0,0 +1,60 @@
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package logic
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import (
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"context"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type TopKillerLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// Get top players by kill count within a specified time range
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func NewTopKillerLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TopKillerLogic {
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return &TopKillerLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *TopKillerLogic) TopKiller(req *types.TopKillerReq) (resp *types.TopKillerResp, err error) {
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query := `
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SELECT attacker_steamid64, attacker_name,
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COUNT(*) as kill_count
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FROM steam_union.event_player_death_log
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WHERE event_player_death_time >= TO_TIMESTAMP($1 / 1000.0)
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AND event_player_death_time <= TO_TIMESTAMP($2 / 1000.0)
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AND attacker_steamid64 > 1
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GROUP BY attacker_steamid64, attacker_name
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ORDER BY kill_count DESC
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LIMIT $3
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.Limit)
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if err != nil {
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l.Errorf("Failed to query top killers: %v", err)
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return nil, err
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}
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defer rows.Close()
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var players []types.TopKillerRespPlayer
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for rows.Next() {
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var player types.TopKillerRespPlayer
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if err := rows.Scan(&player.SteamID64, &player.UserName, &player.KillCount); err != nil {
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l.Errorf("Failed to scan top killer: %v", err)
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continue
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}
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players = append(players, player)
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}
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return &types.TopKillerResp{
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Players: players,
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}, nil
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}
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61
app/internal/logic/topplaytimelogic.go
Normal file
61
app/internal/logic/topplaytimelogic.go
Normal file
@@ -0,0 +1,61 @@
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package logic
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import (
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"context"
|
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|
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
|
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"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
|
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|
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"github.com/zeromicro/go-zero/core/logx"
|
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)
|
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type TopPlayTimeLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
|
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}
|
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|
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// Get top players by playtime within a specified time range
|
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func NewTopPlayTimeLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TopPlayTimeLogic {
|
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return &TopPlayTimeLogic{
|
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Logger: logx.WithContext(ctx),
|
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ctx: ctx,
|
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svcCtx: svcCtx,
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}
|
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}
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func (l *TopPlayTimeLogic) TopPlayTime(req *types.TopPlayTimeReq) (resp *types.TopPlayTimeResp, err error) {
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query := `
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SELECT c.steamid64, c.player_name,
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SUM(c.duration) as total_playtime
|
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FROM steam_union.connection_log c
|
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WHERE c.connection_type = 2
|
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AND c.log_time >= TO_TIMESTAMP($1 / 1000.0)
|
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AND c.log_time <= TO_TIMESTAMP($2 / 1000.0)
|
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AND c.steamid64 > 1
|
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GROUP BY c.steamid64, c.player_name
|
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ORDER BY total_playtime DESC
|
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LIMIT $3
|
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`
|
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|
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.Limit)
|
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if err != nil {
|
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l.Errorf("Failed to query top playtime: %v", err)
|
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return nil, err
|
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}
|
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defer rows.Close()
|
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|
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var players []types.TopPlayTimeRespPlayer
|
||||
for rows.Next() {
|
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var player types.TopPlayTimeRespPlayer
|
||||
if err := rows.Scan(&player.SteamID64, &player.UserName, &player.PlayTime); err != nil {
|
||||
l.Errorf("Failed to scan top playtime: %v", err)
|
||||
continue
|
||||
}
|
||||
players = append(players, player)
|
||||
}
|
||||
|
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return &types.TopPlayTimeResp{
|
||||
Players: players,
|
||||
}, nil
|
||||
}
|
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59
app/internal/logic/totalchatmessagecountlogic.go
Normal file
59
app/internal/logic/totalchatmessagecountlogic.go
Normal file
@@ -0,0 +1,59 @@
|
||||
package logic
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
|
||||
|
||||
"github.com/zeromicro/go-zero/core/logx"
|
||||
)
|
||||
|
||||
type TotalChatMessageCountLogic struct {
|
||||
logx.Logger
|
||||
ctx context.Context
|
||||
svcCtx *svc.ServiceContext
|
||||
}
|
||||
|
||||
// Get total chat message count within a specified time range
|
||||
func NewTotalChatMessageCountLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TotalChatMessageCountLogic {
|
||||
return &TotalChatMessageCountLogic{
|
||||
Logger: logx.WithContext(ctx),
|
||||
ctx: ctx,
|
||||
svcCtx: svcCtx,
|
||||
}
|
||||
}
|
||||
|
||||
func (l *TotalChatMessageCountLogic) TotalChatMessageCount(req *types.TotalChatMessageCountReq) (resp *types.TotalChatMessageCountResp, err error) {
|
||||
query := `
|
||||
SELECT COUNT(*)
|
||||
FROM steam_union.chat_log
|
||||
WHERE message_time >= TO_TIMESTAMP($1 / 1000.0)
|
||||
AND message_time <= TO_TIMESTAMP($2 / 1000.0)
|
||||
`
|
||||
|
||||
args := []interface{}{req.TimeRangeStart, req.TimeRangeEnd}
|
||||
|
||||
// Add player filter if provided
|
||||
if len(req.PlayerFilter) > 0 {
|
||||
query += ` AND steamid64 = ANY($3)`
|
||||
// Convert []string to []int64 for steamid64
|
||||
steamIDs := make([]int64, len(req.PlayerFilter))
|
||||
for i, id := range req.PlayerFilter {
|
||||
fmt.Sscanf(id, "%d", &steamIDs[i])
|
||||
}
|
||||
args = append(args, steamIDs)
|
||||
}
|
||||
|
||||
var count int64
|
||||
err = l.svcCtx.DB.QueryRowContext(l.ctx, query, args...).Scan(&count)
|
||||
if err != nil {
|
||||
l.Errorf("Failed to query total chat message count: %v", err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &types.TotalChatMessageCountResp{
|
||||
TotalChatMessageCount: count,
|
||||
}, nil
|
||||
}
|
||||
47
app/internal/logic/totalconnectcountlogic.go
Normal file
47
app/internal/logic/totalconnectcountlogic.go
Normal file
@@ -0,0 +1,47 @@
|
||||
package logic
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
|
||||
|
||||
"github.com/zeromicro/go-zero/core/logx"
|
||||
)
|
||||
|
||||
type TotalConnectCountLogic struct {
|
||||
logx.Logger
|
||||
ctx context.Context
|
||||
svcCtx *svc.ServiceContext
|
||||
}
|
||||
|
||||
// Get total connect count within a specified time range
|
||||
func NewTotalConnectCountLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TotalConnectCountLogic {
|
||||
return &TotalConnectCountLogic{
|
||||
Logger: logx.WithContext(ctx),
|
||||
ctx: ctx,
|
||||
svcCtx: svcCtx,
|
||||
}
|
||||
}
|
||||
|
||||
func (l *TotalConnectCountLogic) TotalConnectCount(req *types.TotalConnectCountReq) (resp *types.TotalConnectCountResp, err error) {
|
||||
query := `
|
||||
SELECT COUNT(*)
|
||||
FROM steam_union.connection_log
|
||||
WHERE connection_type = 1
|
||||
AND log_time >= TO_TIMESTAMP($1 / 1000.0)
|
||||
AND log_time <= TO_TIMESTAMP($2 / 1000.0)
|
||||
AND steamid64 > 1
|
||||
`
|
||||
|
||||
var count int64
|
||||
err = l.svcCtx.DB.QueryRowContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd).Scan(&count)
|
||||
if err != nil {
|
||||
l.Errorf("Failed to query total connect count: %v", err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &types.TotalConnectCountResp{
|
||||
TotalConnectCount: count,
|
||||
}, nil
|
||||
}
|
||||
68
app/internal/logic/totaldamagecountlogic.go
Normal file
68
app/internal/logic/totaldamagecountlogic.go
Normal file
@@ -0,0 +1,68 @@
|
||||
package logic
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
|
||||
|
||||
"github.com/zeromicro/go-zero/core/logx"
|
||||
)
|
||||
|
||||
type TotalDamageCountLogic struct {
|
||||
logx.Logger
|
||||
ctx context.Context
|
||||
svcCtx *svc.ServiceContext
|
||||
}
|
||||
|
||||
// Get total damage count within a specified time range
|
||||
func NewTotalDamageCountLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TotalDamageCountLogic {
|
||||
return &TotalDamageCountLogic{
|
||||
Logger: logx.WithContext(ctx),
|
||||
ctx: ctx,
|
||||
svcCtx: svcCtx,
|
||||
}
|
||||
}
|
||||
|
||||
func (l *TotalDamageCountLogic) TotalDamageCount(req *types.TotalDamageCountReq) (resp *types.TotalDamageCountResp, err error) {
|
||||
query := `
|
||||
SELECT COALESCE(SUM(dmg_health), 0)
|
||||
FROM steam_union.event_player_hurt_log
|
||||
WHERE event_player_hurt_time >= TO_TIMESTAMP($1 / 1000.0)
|
||||
AND event_player_hurt_time <= TO_TIMESTAMP($2 / 1000.0)
|
||||
AND attacker_steamid64 > 1
|
||||
`
|
||||
|
||||
args := []interface{}{req.TimeRangeStart, req.TimeRangeEnd}
|
||||
argIndex := 3
|
||||
|
||||
// Add weapon filter if provided
|
||||
if len(req.WeaponFilter) > 0 {
|
||||
query += fmt.Sprintf(` AND weapon = ANY($%d)`, argIndex)
|
||||
args = append(args, req.WeaponFilter)
|
||||
argIndex++
|
||||
}
|
||||
|
||||
// Add player filter if provided
|
||||
if len(req.PlayerFilter) > 0 {
|
||||
// Convert []string to []int64 for steamid64
|
||||
steamIDs := make([]int64, len(req.PlayerFilter))
|
||||
for i, id := range req.PlayerFilter {
|
||||
fmt.Sscanf(id, "%d", &steamIDs[i])
|
||||
}
|
||||
query += fmt.Sprintf(` AND attacker_steamid64 = ANY($%d)`, argIndex)
|
||||
args = append(args, steamIDs)
|
||||
}
|
||||
|
||||
var count int64
|
||||
err = l.svcCtx.DB.QueryRowContext(l.ctx, query, args...).Scan(&count)
|
||||
if err != nil {
|
||||
l.Errorf("Failed to query total damage count: %v", err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &types.TotalDamageCountResp{
|
||||
TotalDamageCount: count,
|
||||
}, nil
|
||||
}
|
||||
73
app/internal/logic/totalkillcountlogic.go
Normal file
73
app/internal/logic/totalkillcountlogic.go
Normal file
@@ -0,0 +1,73 @@
|
||||
package logic
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
|
||||
|
||||
"github.com/zeromicro/go-zero/core/logx"
|
||||
)
|
||||
|
||||
type TotalKillCountLogic struct {
|
||||
logx.Logger
|
||||
ctx context.Context
|
||||
svcCtx *svc.ServiceContext
|
||||
}
|
||||
|
||||
// Get total kill count within a specified time range
|
||||
func NewTotalKillCountLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TotalKillCountLogic {
|
||||
return &TotalKillCountLogic{
|
||||
Logger: logx.WithContext(ctx),
|
||||
ctx: ctx,
|
||||
svcCtx: svcCtx,
|
||||
}
|
||||
}
|
||||
|
||||
func (l *TotalKillCountLogic) TotalKillCount(req *types.TotalKillCountReq) (resp *types.TotalKillCountResp, err error) {
|
||||
query := `
|
||||
SELECT COUNT(*)
|
||||
FROM steam_union.event_player_death_log
|
||||
WHERE event_player_death_time >= TO_TIMESTAMP($1 / 1000.0)
|
||||
AND event_player_death_time <= TO_TIMESTAMP($2 / 1000.0)
|
||||
AND attacker_steamid64 > 1
|
||||
`
|
||||
|
||||
args := []interface{}{req.TimeRangeStart, req.TimeRangeEnd}
|
||||
argIndex := 3
|
||||
|
||||
// Add headshot filter if requested
|
||||
if req.HeadshotOnly {
|
||||
query += ` AND headshot = true`
|
||||
}
|
||||
|
||||
// Add weapon filter if provided
|
||||
if len(req.WeaponFilter) > 0 {
|
||||
query += fmt.Sprintf(` AND weapon = ANY($%d)`, argIndex)
|
||||
args = append(args, req.WeaponFilter)
|
||||
argIndex++
|
||||
}
|
||||
|
||||
// Add player filter if provided
|
||||
if len(req.PlayerFilter) > 0 {
|
||||
// Convert []string to []int64 for steamid64
|
||||
steamIDs := make([]int64, len(req.PlayerFilter))
|
||||
for i, id := range req.PlayerFilter {
|
||||
fmt.Sscanf(id, "%d", &steamIDs[i])
|
||||
}
|
||||
query += fmt.Sprintf(` AND attacker_steamid64 = ANY($%d)`, argIndex)
|
||||
args = append(args, steamIDs)
|
||||
}
|
||||
|
||||
var count int64
|
||||
err = l.svcCtx.DB.QueryRowContext(l.ctx, query, args...).Scan(&count)
|
||||
if err != nil {
|
||||
l.Errorf("Failed to query total kill count: %v", err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &types.TotalKillCountResp{
|
||||
TotalKillCount: count,
|
||||
}, nil
|
||||
}
|
||||
46
app/internal/logic/totalplayercountlogic.go
Normal file
46
app/internal/logic/totalplayercountlogic.go
Normal file
@@ -0,0 +1,46 @@
|
||||
package logic
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
|
||||
|
||||
"github.com/zeromicro/go-zero/core/logx"
|
||||
)
|
||||
|
||||
type TotalPlayerCountLogic struct {
|
||||
logx.Logger
|
||||
ctx context.Context
|
||||
svcCtx *svc.ServiceContext
|
||||
}
|
||||
|
||||
// Get total player count within a specified time range
|
||||
func NewTotalPlayerCountLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TotalPlayerCountLogic {
|
||||
return &TotalPlayerCountLogic{
|
||||
Logger: logx.WithContext(ctx),
|
||||
ctx: ctx,
|
||||
svcCtx: svcCtx,
|
||||
}
|
||||
}
|
||||
|
||||
func (l *TotalPlayerCountLogic) TotalPlayerCount(req *types.TotalPlayerCountReq) (resp *types.TotalPlayerCountResp, err error) {
|
||||
query := `
|
||||
SELECT COUNT(DISTINCT steamid64)
|
||||
FROM steam_user
|
||||
WHERE jointime >= TO_TIMESTAMP($1 / 1000.0)
|
||||
AND jointime <= TO_TIMESTAMP($2 / 1000.0)
|
||||
AND steamid64 > 1
|
||||
`
|
||||
|
||||
var count int64
|
||||
err = l.svcCtx.DB.QueryRowContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd).Scan(&count)
|
||||
if err != nil {
|
||||
l.Errorf("Failed to query total player count: %v", err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &types.TotalPlayerCountResp{
|
||||
Count: count,
|
||||
}, nil
|
||||
}
|
||||
47
app/internal/logic/totalplaytimelogic.go
Normal file
47
app/internal/logic/totalplaytimelogic.go
Normal file
@@ -0,0 +1,47 @@
|
||||
package logic
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/svc"
|
||||
"git.cialloo.com/CiallooWeb/ServerStatistics/app/internal/types"
|
||||
|
||||
"github.com/zeromicro/go-zero/core/logx"
|
||||
)
|
||||
|
||||
type TotalPlayTimeLogic struct {
|
||||
logx.Logger
|
||||
ctx context.Context
|
||||
svcCtx *svc.ServiceContext
|
||||
}
|
||||
|
||||
// Get total playtime within a specified time range
|
||||
func NewTotalPlayTimeLogic(ctx context.Context, svcCtx *svc.ServiceContext) *TotalPlayTimeLogic {
|
||||
return &TotalPlayTimeLogic{
|
||||
Logger: logx.WithContext(ctx),
|
||||
ctx: ctx,
|
||||
svcCtx: svcCtx,
|
||||
}
|
||||
}
|
||||
|
||||
func (l *TotalPlayTimeLogic) TotalPlayTime(req *types.TotalPlayTimeReq) (resp *types.TotalPlayTimeResp, err error) {
|
||||
query := `
|
||||
SELECT COALESCE(SUM(duration), 0)
|
||||
FROM steam_union.connection_log
|
||||
WHERE connection_type = 2
|
||||
AND log_time >= TO_TIMESTAMP($1 / 1000.0)
|
||||
AND log_time <= TO_TIMESTAMP($2 / 1000.0)
|
||||
AND steamid64 > 1
|
||||
`
|
||||
|
||||
var totalTime int64
|
||||
err = l.svcCtx.DB.QueryRowContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd).Scan(&totalTime)
|
||||
if err != nil {
|
||||
l.Errorf("Failed to query total playtime: %v", err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return &types.TotalPlayTimeResp{
|
||||
TotalPlayTime: totalTime,
|
||||
}, nil
|
||||
}
|
||||
Reference in New Issue
Block a user