feat: add total player count and total playtime logic
All checks were successful
CI - Build and Push / Build and Push Docker Image (push) Successful in 1m27s
All checks were successful
CI - Build and Push / Build and Push Docker Image (push) Successful in 1m27s
- Implemented TotalPlayerCountLogic to retrieve the total number of unique players within a specified time range. - Implemented TotalPlayTimeLogic to calculate the total playtime of players within a specified time range. - Created ServiceContext to manage database connections and initialize necessary tables. - Added types for total player count and total playtime requests and responses. - Set up the main server file to start the application with the necessary configurations. - Updated go.mod and go.sum for new dependencies.
This commit is contained in:
12
app/internal/config/config.go
Normal file
12
app/internal/config/config.go
Normal file
@@ -0,0 +1,12 @@
|
||||
package config
|
||||
|
||||
import "github.com/zeromicro/go-zero/rest"
|
||||
|
||||
type Config struct {
|
||||
rest.RestConf
|
||||
Database DatabaseConfig
|
||||
}
|
||||
|
||||
type DatabaseConfig struct {
|
||||
DSN string // Data Source Name for database connection
|
||||
}
|
||||
Reference in New Issue
Block a user