feat: add total player count and total playtime logic
All checks were successful
CI - Build and Push / Build and Push Docker Image (push) Successful in 1m27s
All checks were successful
CI - Build and Push / Build and Push Docker Image (push) Successful in 1m27s
- Implemented TotalPlayerCountLogic to retrieve the total number of unique players within a specified time range. - Implemented TotalPlayTimeLogic to calculate the total playtime of players within a specified time range. - Created ServiceContext to manage database connections and initialize necessary tables. - Added types for total player count and total playtime requests and responses. - Set up the main server file to start the application with the necessary configurations. - Updated go.mod and go.sum for new dependencies.
This commit is contained in:
6
app/etc/serverstatistics.yaml
Normal file
6
app/etc/serverstatistics.yaml
Normal file
@@ -0,0 +1,6 @@
|
||||
Name: ServerStatistics
|
||||
Host: 0.0.0.0
|
||||
Port: 8888
|
||||
|
||||
Database:
|
||||
DSN: "${DATABASE_DSN}" # postgres: host=localhost port=5432 user=postgres password=your_password dbname=steam_union sslmode=disable
|
||||
Reference in New Issue
Block a user