update
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@@ -33,9 +33,10 @@ func (l *RecentChatMessageLogic) RecentChatMessage(req *types.RecentChatMessageR
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WHERE message_time >= TO_TIMESTAMP($1 / 1000.0)
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AND message_time <= TO_TIMESTAMP($2 / 1000.0)
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ORDER BY message_time DESC
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LIMIT $3
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd)
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.Limit)
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if err != nil {
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l.Errorf("Failed to query recent chat messages: %v", err)
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return nil, err
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@@ -37,9 +37,10 @@ func (l *RecentJoinPlayerLogic) RecentJoinPlayer(req *types.RecentJoinPlayerReq)
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AND c.log_time <= TO_TIMESTAMP($2 / 1000.0)
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AND c.steamid64 > 1
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ORDER BY c.log_time DESC
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LIMIT $3
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd)
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.Limit)
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if err != nil {
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l.Errorf("Failed to query recent join players: %v", err)
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return nil, err
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@@ -34,9 +34,10 @@ func (l *RecentPlayLogic) RecentPlay(req *types.RecentPlayReq) (resp *types.Rece
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AND duration >= $3
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AND steamid64 > 1
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ORDER BY duration DESC
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LIMIT $4
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.LeastPlayTime)
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.LeastPlayTime, req.Limit)
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if err != nil {
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l.Errorf("Failed to query recent play: %v", err)
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return nil, err
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@@ -34,10 +34,10 @@ func (l *TopKillerLogic) TopKiller(req *types.TopKillerReq) (resp *types.TopKill
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AND attacker_steamid64 > 1
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GROUP BY attacker_steamid64, attacker_name
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ORDER BY kill_count DESC
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LIMIT 100
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LIMIT $3
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd)
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.Limit)
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if err != nil {
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l.Errorf("Failed to query top killers: %v", err)
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return nil, err
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@@ -35,10 +35,10 @@ func (l *TopPlayTimeLogic) TopPlayTime(req *types.TopPlayTimeReq) (resp *types.T
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AND c.steamid64 > 1
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GROUP BY c.steamid64, c.player_name
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ORDER BY total_playtime DESC
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LIMIT 100
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LIMIT $3
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`
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd)
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rows, err := l.svcCtx.DB.QueryContext(l.ctx, query, req.TimeRangeStart, req.TimeRangeEnd, req.Limit)
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if err != nil {
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l.Errorf("Failed to query top playtime: %v", err)
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return nil, err
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@@ -11,8 +11,9 @@ type PingResp struct {
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}
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type RecentChatMessageReq struct {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of messages to return
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}
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type RecentChatMessageResp struct {
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@@ -31,8 +32,9 @@ type RecentChatMessageRespMessage struct {
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}
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type RecentJoinPlayerReq struct {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of players to return
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}
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type RecentJoinPlayerResp struct {
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@@ -47,9 +49,10 @@ type RecentJoinPlayerRespPlayer struct {
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}
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type RecentPlayReq struct {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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LeastPlayTime int64 `json:"leastPlayTime"` // Least playtime in seconds to filter by
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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LeastPlayTime int64 `json:"leastPlayTime"` // Least playtime in seconds to filter by
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of players to return
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}
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type RecentPlayResp struct {
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@@ -64,8 +67,9 @@ type RecentPlayRespPlayer struct {
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}
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type TopKillerReq struct {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of players to return
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}
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type TopKillerResp struct {
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@@ -79,8 +83,9 @@ type TopKillerRespPlayer struct {
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}
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type TopPlayTimeReq struct {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of players to return
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}
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type TopPlayTimeResp struct {
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