update
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@@ -95,6 +95,7 @@ type (
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RecentJoinPlayerReq {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of players to return
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}
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RecentJoinPlayerResp {
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Players []RecentJoinPlayerRespPlayer `json:"players"` // List of player SteamID64s who joined in the time range
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@@ -111,6 +112,7 @@ type (
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RecentChatMessageReq {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of messages to return
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}
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RecentChatMessageResp {
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Messages []RecentChatMessageRespMessage `json:"messages"` // List of recent chat messages
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@@ -132,6 +134,7 @@ type (
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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LeastPlayTime int64 `json:"leastPlayTime"` // Least playtime in seconds to filter by
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of players to return
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}
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RecentPlayResp {
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Players []RecentPlayRespPlayer `json:"players"` // List of players who played in the time range
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@@ -148,6 +151,7 @@ type (
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TopPlayTimeReq {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of players to return
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}
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TopPlayTimeResp {
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Players []TopPlayTimeRespPlayer `json:"players"` // List of top players by playtime
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@@ -163,6 +167,7 @@ type (
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TopKillerReq {
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TimeRangeStart int64 `json:"timeRangeStart"` // Unix timestamp in milliseconds
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TimeRangeEnd int64 `json:"timeRangeEnd"` // Unix timestamp in milliseconds
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Limit int `json:"limit,range=[1:10],example=10,default=10"` // Maximum number of players to return
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}
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TopKillerResp {
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Players []TopKillerRespPlayer `json:"players"` // List of top players by kill count
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