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- Added SteamLoginInitLogic to handle the initiation of Steam login. - Created service context for managing configuration and Redis connection. - Defined types for Steam login requests and callbacks. - Implemented utility functions for building OpenID query strings and validating responses from Steam. - Updated go.mod and go.sum to include necessary dependencies. - Modified GenApi.ps1 script to generate code in the correct directory.
30 lines
793 B
Go
30 lines
793 B
Go
package handler
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import (
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"net/http"
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"git.cialloo.com/CiallooWeb/Authenticator/app/internal/logic"
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"git.cialloo.com/CiallooWeb/Authenticator/app/internal/svc"
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"git.cialloo.com/CiallooWeb/Authenticator/app/internal/types"
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"github.com/zeromicro/go-zero/rest/httpx"
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)
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// Steam login callback
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func steamLoginCallbackHandler(svcCtx *svc.ServiceContext) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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var req types.SteamLoginCallbackReq
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if err := httpx.Parse(r, &req); err != nil {
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httpx.ErrorCtx(r.Context(), w, err)
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return
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}
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l := logic.NewSteamLoginCallbackLogic(r.Context(), svcCtx)
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err := l.SteamLoginCallback(&req, w, r)
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if err != nil {
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httpx.ErrorCtx(r.Context(), w, err)
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}
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// No response needed - redirect is handled in logic
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}
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}
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