Files
Authenticator/app/internal/handler/pinghandler.go
cialloo b6c464cb12
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feat: Implement Steam login initialization logic
- Added SteamLoginInitLogic to handle the initiation of Steam login.
- Created service context for managing configuration and Redis connection.
- Defined types for Steam login requests and callbacks.
- Implemented utility functions for building OpenID query strings and validating responses from Steam.
- Updated go.mod and go.sum to include necessary dependencies.
- Modified GenApi.ps1 script to generate code in the correct directory.
2025-10-12 10:54:11 +08:00

30 lines
751 B
Go

package handler
import (
"net/http"
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/logic"
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/svc"
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/types"
"github.com/zeromicro/go-zero/rest/httpx"
)
// Ping the server to check if it's alive
func pingHandler(svcCtx *svc.ServiceContext) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
var req types.PingReq
if err := httpx.Parse(r, &req); err != nil {
httpx.ErrorCtx(r.Context(), w, err)
return
}
l := logic.NewPingLogic(r.Context(), svcCtx)
resp, err := l.Ping(&req)
if err != nil {
httpx.ErrorCtx(r.Context(), w, err)
} else {
httpx.OkJsonCtx(r.Context(), w, resp)
}
}
}