feat: Implement Steam login initialization logic
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- Added SteamLoginInitLogic to handle the initiation of Steam login. - Created service context for managing configuration and Redis connection. - Defined types for Steam login requests and callbacks. - Implemented utility functions for building OpenID query strings and validating responses from Steam. - Updated go.mod and go.sum to include necessary dependencies. - Modified GenApi.ps1 script to generate code in the correct directory.
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31
app/internal/logic/pinglogic.go
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31
app/internal/logic/pinglogic.go
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package logic
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import (
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"context"
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"git.cialloo.com/CiallooWeb/Authenticator/app/internal/svc"
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"git.cialloo.com/CiallooWeb/Authenticator/app/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type PingLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// Ping the server to check if it's alive
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func NewPingLogic(ctx context.Context, svcCtx *svc.ServiceContext) *PingLogic {
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return &PingLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *PingLogic) Ping(req *types.PingReq) (resp *types.PingResp, err error) {
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// todo: add your logic here and delete this line
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return
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}
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