feat: Implement Steam login initialization logic
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- Added SteamLoginInitLogic to handle the initiation of Steam login. - Created service context for managing configuration and Redis connection. - Defined types for Steam login requests and callbacks. - Implemented utility functions for building OpenID query strings and validating responses from Steam. - Updated go.mod and go.sum to include necessary dependencies. - Modified GenApi.ps1 script to generate code in the correct directory.
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38
app/internal/handler/routes.go
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38
app/internal/handler/routes.go
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// Code generated by goctl. DO NOT EDIT.
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// goctl 1.8.4
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package handler
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import (
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"net/http"
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"git.cialloo.com/CiallooWeb/Authenticator/app/internal/svc"
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"github.com/zeromicro/go-zero/rest"
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)
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func RegisterHandlers(server *rest.Server, serverCtx *svc.ServiceContext) {
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server.AddRoutes(
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[]rest.Route{
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{
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// Ping the server to check if it's alive
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Method: http.MethodGet,
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Path: "/ping",
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Handler: pingHandler(serverCtx),
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},
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{
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// Steam login callback
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Method: http.MethodGet,
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Path: "/steam/callback",
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Handler: steamLoginCallbackHandler(serverCtx),
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},
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{
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// Initiate Steam login
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Method: http.MethodGet,
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Path: "/steam/login",
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Handler: steamLoginInitHandler(serverCtx),
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},
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},
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rest.WithPrefix("/api/authenticator"),
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)
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}
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