feat: Implement Steam login initialization logic
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- Added SteamLoginInitLogic to handle the initiation of Steam login.
- Created service context for managing configuration and Redis connection.
- Defined types for Steam login requests and callbacks.
- Implemented utility functions for building OpenID query strings and validating responses from Steam.
- Updated go.mod and go.sum to include necessary dependencies.
- Modified GenApi.ps1 script to generate code in the correct directory.
This commit is contained in:
2025-10-12 10:54:11 +08:00
parent cde4235332
commit b6c464cb12
18 changed files with 35 additions and 35 deletions

31
app/authenticator.go Normal file
View File

@@ -0,0 +1,31 @@
package main
import (
"flag"
"fmt"
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/config"
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/handler"
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/svc"
"github.com/zeromicro/go-zero/core/conf"
"github.com/zeromicro/go-zero/rest"
)
var configFile = flag.String("f", "etc/authenticator.yaml", "the config file")
func main() {
flag.Parse()
var c config.Config
conf.MustLoad(*configFile, &c)
server := rest.MustNewServer(c.RestConf)
defer server.Stop()
ctx := svc.NewServiceContext(c)
handler.RegisterHandlers(server, ctx)
fmt.Printf("Starting server at %s:%d...\n", c.Host, c.Port)
server.Start()
}