feat: Implement Steam login initialization logic
Some checks failed
CI - Build and Push / Build and Push Docker Image (push) Failing after 32s
Some checks failed
CI - Build and Push / Build and Push Docker Image (push) Failing after 32s
- Added SteamLoginInitLogic to handle the initiation of Steam login. - Created service context for managing configuration and Redis connection. - Defined types for Steam login requests and callbacks. - Implemented utility functions for building OpenID query strings and validating responses from Steam. - Updated go.mod and go.sum to include necessary dependencies. - Modified GenApi.ps1 script to generate code in the correct directory.
This commit is contained in:
31
app/authenticator.go
Normal file
31
app/authenticator.go
Normal file
@@ -0,0 +1,31 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
|
||||
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/config"
|
||||
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/handler"
|
||||
"git.cialloo.com/CiallooWeb/Authenticator/app/internal/svc"
|
||||
|
||||
"github.com/zeromicro/go-zero/core/conf"
|
||||
"github.com/zeromicro/go-zero/rest"
|
||||
)
|
||||
|
||||
var configFile = flag.String("f", "etc/authenticator.yaml", "the config file")
|
||||
|
||||
func main() {
|
||||
flag.Parse()
|
||||
|
||||
var c config.Config
|
||||
conf.MustLoad(*configFile, &c)
|
||||
|
||||
server := rest.MustNewServer(c.RestConf)
|
||||
defer server.Stop()
|
||||
|
||||
ctx := svc.NewServiceContext(c)
|
||||
handler.RegisterHandlers(server, ctx)
|
||||
|
||||
fmt.Printf("Starting server at %s:%d...\n", c.Host, c.Port)
|
||||
server.Start()
|
||||
}
|
||||
Reference in New Issue
Block a user